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COMP2100 Data File Lab – Assignment 1

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Data File Lab – Assignment 1
COMP2100 Revised 6 August 2020
Len Hamey, len.hamey@mq.edu.au
This lab is the first of two assignments in COMP2100. 
Commences: Week 1.
Progress: 4pm, Tuesdays of weeks 4, 5, 7, break: 18 Aug, 25 Aug, 8 Sep, 15 Sep
Due: 4pm, second Tuesday of the break – 22 September 2020
Value: 25% (16% for task, 4% weekly progress, 5% for code explanation) 
1. Introduction
This is the first of two programming task assignments in COMP2100. In this assignment, you will 
work with binary data stored in files, using the Unix I/O interface to read and write such files.
The first part of this document describes the assignment (Data File Lab) in detail. Individual sections 
discuss an overview of the lab, how to fetch your personalised assignment specification, how you 
submit your work and obtain automatic feedback while you are working, and how the marking 
scheme works.
The second part of this document describes each stage of the lab assignment. You should read this 
part to understand your task in each lab stage, and you should also refer to the personalised 
assignment specification for each stage. You obtain your personalised specification using the lab
command. You should ensure that your personalised specification is kept secure at all times.
You should also read the relevant support documents on iLearn in the section “Programming Task 
Support Notes”. The Lab Command Manual will enable you to perform key tasks including checking 
your marks and applying for free extensions – it is relevant to both assignments in this unit. There 
are documents that define what we expect in programming style, and support notes on C 
programming including some key ideas that are relevant to this Data File Lab.
This document is Copyright © 2020 by Macquarie University. Neither this document nor any part of 
the assignment may be communicated to any unauthorised person or through any unauthorised 
service or website.
2. Overview of the Lab
Data files exist in various formats. In Unix, text files are common for simple data, but large data files 
are stored as binary data. In this lab assignment (programming task), you will be developing 
programs to read, write, modify, and reformat the data in binary data files. The assignment consists 
of a sequence of stages which build on each other. The first three stages develop your skills. In the 
final stage you will reverse engineer a data file using your knowledge of data representations. You 
have the choice between an easier final stage (stage 4) that can earn you at most 3 marks for the 
stage, or a more difficult final stage (stage 5) worth up to 4 marks for the stage. You may attempt 
both stages 4 and 5, but only the maximum of the two marks will count towards your total.
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The marking outline is:
Section Value
Stage 1 3
Stage 2 3
Stage 3 3
Stage 4 (max 3 marks) or 
stage 5 (max 4 marks)
4
Code style 3
Progress 4
Code comprehension 5
Total 25
Learning Outcomes
This assignment will involve you in developing the following specific skills and capabilities.
• Able to write programs that use C data structures, pointers and arrays.
• Able to read and write binary data files, and write data in text format. • Able to convert between different data representations.
• Able to use malloc and free to construct data structures using the heap.
• Able to implement simple command line parameters.
• Able to interpret and recognise binary data representations.
• Research Unix library and system calls
3. Fetching your lab assignment
The lab assignment files are accessed through the lab command which can be found at
/home/unit/group/comp2100/lab
There is no Unix man page for the lab command (it is not a Unix system command) but there is 
documentation on iLearn and if you don’t give it any command-line parameters or options then it 
will print out some brief documentation itself (a similar feature is common in many Unix programs). 
To see how this works, try the following command (where the $ symbol represents the Unix 
command-line prompt – you should type the command that is underlined in this example).
$ /home/unit/group/comp2100/lab
The option –g is used to get a lab stage. For example, to get lab 1 stage 1, do:
$ /home/unit/group/comp2100/lab –g 1.1
For stage 2, the option would be –g 1.2 instead. Please see the Lab Command Manual in iLearn 
for more information about the lab command, including options for submitting assignments, getting 
marking reports, checking due dates and claiming your free extension days. Also, you can set up 
your Unix account so that you can abbreviate the command and just type “lab” instead of the full 
path name “/home/unit/group/comp2100/lab”. For the rest of this document, we will use 
the abbreviated name.
The lab get command downloads your lab data as a tar file. For stage 1, the tar file is stage1.tar.
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Tar is an archive utility (like zip) – it stores many files packed into one file. Use tar to extract the 
contents of this file. You can read all about tar in the Unix man page 
$ man 1 tar
Here is the command to extract the contents of stage1.tar. 
$ tar xvf stage1.tar
This will create a directory called stage1 and put the downloaded files in that directory.
4. Feedback during the assignment, submission and marking
In this assignment, you can submit your code as often as you like, and receive immediate feedback 
and marks. There are rewards (progress marks) for working consistently throughout the assignment 
period and achieving stages of work by their due dates. Most of your final mark will be computed 
from the results of the automarker. A small number of marks are awarded for code style which is 
manually marked after the assignment closes.
The maximum mark for the assignment is 20 marks. Of those marks, 13 marks are for achievements 
in the various stages, 4 marks are for progress and 3 marks are for code style.
A. Introduction to COMP2100 automarking
This is the first of two lab assignments in COMP2100. In both assignments, an automarker will track 
your progress and provide feedback to you. This is more than just telling you your mark – it is a 
feedback mechanism designed to help you as you work through the assignment. Firstly, the 
feedback is immediate, so when you think you have solved a problem you can submit your revised 
solution and see immediately whether it has enabled you to pass the automarker tests. Secondly, 
the automarker provides a detailed breakdown of your mark, which can help you isolate specific 
problems (such as a memory leak when using malloc and free). Thirdly, the automarker sometimes 
provides specific hints to help you understand what you need to address – such as identifying which 
columns of your data file are incorrect.
You cannot rely only on the automarker, however. In this assignment, you will be provided with test 
data files, and you can and should compile your program yourself and run it on the test data files, 
examining the output yourself and identifying errors in your code. The automarker does not replace 
good old-fashioned debugging – one of the essential skills for all programmers.
B. Individual work and information resources
The stages of the lab are based on data files that will be provided to you. Each student will have 
their own specific data files to work with, with their own unique data format.
This lab must be your own work. However, you may use resources on the Internet to obtain general 
information including information about the C language and libraries, information about binary and 
text data formats, and information about the operating system. If you obtain useful information 
from the Internet, you must include comments at the relevant points in your code acknowledging 
the source of the information (URL) and briefly describing the key idea(s) that you are using. 
(Exception: information from the Unix manual pages does not require citation in your program).
The Unix manual pages are available online on ash and iceberg – use the man command. You can 
also find Unix manual pages online through Google. For example, to find out about the printf
library call, use the command “man 3 printf” or Google “man printf” and to find out about the 
directory listing command ‘ls’, use the command “man ls” or Google “man ls”. However, you 
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should be cautious about using information found online because sometimes there are differences 
between different Unix systems and our systems may not behave exactly the same as described in 
some online documentation. 
The manual pages on the system (man command) are divided into sections:
1. System commands such as ls, wc, etc.
2. Unix system calls such as read(), open(), etc.
3. Unix library such as printf(), fopen(), etc.
4. Sections 4-8 contain other information.
For more information on the man command, use the command “man man” to read the manual 
pages about the man command.
C. Submitting your lab solution – achievement marks [13 marks]
Your lab solution can be submitted using the lab command. The option –s is used to submit a 
solution to a lab stage. After the option, list all the files that you want to submit. Each time you 
submit, it is treated as a fresh submission, so you must list all the files that you want to submit every 
time. (If you find that tedious, learn about wildcards in the bash shell.) For example:
$ lab –s 1.1 stage1.c sub.c defs.h
The lab utility sends your submitted files to a server which compiles the C files together into a 
program, runs it, and tests that it works correctly for your particular lab assignment. The server 
records information about your submission and also sends back information to you through the lab
command.
You can submit as many times as you like. As a matter of personal achievement, you should aim to 
achieve a really good score on your initial submit, having checked that your program compiles 
without errors and performs correctly on the provided sample data files. However, if there are 
problems identified by the auto marker, you can resubmit without penalty.
You must download each stage before you attempt to submit a solution to that stage. Further, you 
need to download each stage because the download provides you with the input and output data 
files that you need in order to test your program yourself.
The marks awarded by the automarker for each stage of the assignment are called the achievement 
marks for that stage.
D. Progress marks [4 marks]
Each lab assignment includes marks that are awarded for progress on the task at specified dates 
(approximately each week). The lab assignments are to be done both during lab sessions (with the 
assistance of lab supervisors) and in your own time. Each week that the lab is out, you earn a 
progress mark if you achieve the specified milestone by 4 pm on the specified date. Each milestone 
is achieving a mark of at least 2.0/3.0 in a specific assignment stage. You can earn the progress 
marks early, but you cannot earn them late.
If you do not achieve the milestone for a progress mark by the specified date then you lose that 
week’s progress mark and the milestone “slips” and becomes due on the next progress date. All the 
later milestones also slip to the next due date, but the last milestone is lost. If you achieve the 
slipped milestone by the new progress date then you receive the progress mark for that date, but 
you have lost the progress mark for the missed date and you cannot make it up later. 
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In the lab command, progress marks are identified by the date that they are due.
The Milestones
• Tuesday of Week 4: Stage 1 achievement mark of at least 2.0/3.0
• Tuesday of Week 5: Stage 2 achievement mark of at least 2.0/3.0
• Tuesday of Week 7: Stage 3 achievement mark of at least 2.0/3.0
• Tuesday of the first week of the break: Stage 4 or 5 achievement mark of at least 2.0/3.0 or 
2.0/4.0
• Tuesday of the second week of the break: Lab closes
Example
Sarah earns 2.0/3.0 for stage 1 of the assignment on the Monday of week 4 (17 August). She 
receives the first progress mark. Her work on stage 2 is delayed, and she has not achieved 2.0/3.0 
for stage 2 of the assignment when the second progress milestone falls due, so she misses that 
progress mark. She achieved 2.0/3.0 in stage 2 later that same week and is awarded the third 
progress mark because that is the next progress milestone date. When she achieves 2.0/3.0 in stage 
3 later on, she is awarded the final progress mark. She cannot be awarded a progress mark for 
achieving 2.0/3.0 in stage 4 because she missed the earlier progress mark. 
E. Code Style [3 marks]
We will mark one of your submitted programs for code style. We recommend that you adhere to 
code style guidelines for all your programs. See the documents Some Important Comments on Code 
Style and Systems Programming Style.
Each time you submit a lab 1 solution using the lab command, you will be notified which version of 
your program will be marked for style. The decision is made by an algorithm (see below). We prefer 
to mark later stages of the lab where your programs will be more sophisticated. However, we prefer 
not to mark programs where you have not yet solved the stage. 
The stage selected for style marking is the latest stage for which you achieved a mark of at 
least 2.0. For example, if you earn 3.0 marks in stage 1, 2.8 marks in stage 2, 2.1 marks in 
stage 3 and 1.9 marks in stage 4, we will mark your stage 3 submission for style. We will 
mark the last successful or forced submission to that stage. Whenever you submit, the 
lab command clearly tells you what stage will be marked for style, and whether it is the 
program that you just submitted that will be marked for style.
All your programs should be written with good style. If you write with consistently good style then 
you won’t be caught out with a poor style mark if (for example) you manage to achieve 2.0 marks in 
stage 4 at the last minute and have no time left to improve the style of your program!
F. Code Explanation [5 marks]
During the semester, your tutor will provide an opportunity for you to demonstrate that you can 
explain the code you have written. You will show the tutor your program for a particular stage, and 
answer some questions about it. Your mark for this task will be recorded in iLearn as 0, 1 or 2 out of 
2, but will be scaled to be worth 5% of your final grade. You will receive full marks (2 out of 2) for 
clearly demonstrating that you can explain how your code works and why you wrote it as you did. 
You will receive half marks (1 out of 2) if your explanations demonstrate only a limited 
understanding of your code. You will receive a mark of zero if you are unable to explain your code.
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5. Detailed information about marking
The lab command computes your marks and records them on the server. Normally, the mark 
recorded at the end of the assignment will be your final mark for the achievement and progress 
parts of the assignment. The code style will be manually marks later, and that mark will be uploaded 
to ilearn. Once the assignment has closed for all students, the automarker marks can also be 
uploaded to ilearn. All marks are computed to 1 decimal place as displayed in the marking reports 
that you receive from the lab command.
A. Detailed marking guides for each stage
When you download and extract the files for a stage you will find a file called marking￾guide.txt in the extracted files. This text file contains a detailed marking rubric for the stage. 
The auto marker uses this rubric to mark your submission for the stage. The marking guide includes 
detailed notes that describe how each mark is calculated and what is being marked. In particular, 
the marking guide will tell you whether each item is marked proportionally, by error count, or as a 
Boolean (see “Types of Achievement Marks”, below).
In later stages, some auto marker checks are thresholds. Threshold conditions may not contribute 
marks to your total, but are required for your program to be eligible to earn other marks. The 
marking report will display if any threshold has failed, and it will indicate which marks are 
suppressed due to the failed threshold. Thresholds and marks that require thresholds are indicated 
in the marking guide marking-guide.txt. The idea behind threshold marks is that you need to 
have a program which meets the basic requirements before awarding you marks for more 
sophisticated behaviour of your program.
The marking-guide.txt file is generated by the server from configuration information that is 
part of the automarking process. The marking guide itself is the same for all students. However, 
generating it in the server and delivering it to you in this way ensures that the marking guide is 
consistent with the server’s marking system. 
B. Types of Achievement Marks
There are three types of achievement marks, as explained in the marking-guide.txt files.
• Ordinary marks are proportional, computed as a percentage and scaled to the maximum 
mark. For example, there is a mark awarded for the correctness of your output file, that is 
computed from the proportion of correct rows and the proportion of correct columns in the 
output file. After scaling according to the maximum mark, the mark is rounded down to a 
multiple of 0.1. For example, if the percentage mark is 98% and the mark is scaled to a 
maximum of 1.0, then the rounded mark would be 0.9 (not 1.0). Rounding down ensures 
that full marks are only awarded for perfect scores of 100% on the particular marking item.
• Error count marks deduct a fixed amount (usually 0.1 or 0.15) from the maximum mark for 
each error that is counted, until the mark reaches 0.0. Error count marks are typically used 
for error checking such as checking your structure definition – a fixed amount is deducted 
for each error found in the definition, and the automarker gives you are hint identifying the 
errors.
• Boolean marks are used for test conditions which are either success or failure. The mark is 
awarded either as the full mark or as 0.0. The full mark is awarded when the test condition 
is satisfied, and 0.0 is awarded when the test fails. Boolean marks typically have small values 
(such as 0.1 or 0.2) and are awarded for specific tests such as ensuring that your program 
exits without an error status in normal operation, or that there are no memory leaks.
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C. Maximising Your Mark
Here are some hints to get the most marks in this assignment.
1. Work on this assignment every week until the deadline. Don’t wait until you’ve finished the 
assignments for your other units before you start this assignment. This assignment is 
intended to be worked on over a period of 5 weeks and almost certainly cannot be 
completed in a few days.
2. Achieve at least 2.0 marks in each stage of this assignment by the progress mark deadline. 
Progress marks reward you for consistently working on the assignment. You show that you 
are working consistently by achieving a mark of at least 2.0/3.0 for the next stage of the 
assignment each week. 
3. Start thinking about the next stage, and start working on it, once you have a reasonably 
good mark (at least 2.0) for the earlier stages. You may have an obscure bug that costs you 
0.1 or 0.2 marks in the current stage, but you can earn more marks by working on the next 
stage than by spending all your time trying to perfect your current stage score.
4. Do your own testing as well as using the hints provided by the automarker. The automarker 
can give you a general idea of your problems, but running your program yourself allows you 
to examine the particular mistakes that you are making.
The Stages of Assignment 1
Stage 1: Initialising a C struct and printing it out as text [3 marks]
In this stage you will declare a C data structure, create an instance of it and statically initialise it
(declare it as a static or global variable and initialise it in one statement using braces). You will then 
print out the instance. This stage develops the following specific skills:
• Declaring a C struct. • Initialising a C struct
• Printing various data types using printf
Note: Do not use bit fields in your struct. All the data types that are specified correspond to 
ordinary C data types.
Note: The automarker checks your struct definition against expected ways of writing it and 
awards marks for correctness. Field names must be exactly correct. Types should be the common C 
language data types as defined in ANSI C.
Resources
The following documents on iLearn may be helpful:
• Compile, Run, Make C Programs on Linux
• C Programming Notes for Data File Lab
• Decimal, Binary, Octal and Hex
C language features you may need to know: • struct
• C data types for integers and floating point including 
o different sizes of integers
o signed and unsigned integers
o char
• printf, and printf format specifiers
• Writing integer constants in decimal, octal and hexadecimal
Other topics that you may need to understand: • Binary representation of integers
• 2’s complement representation of negative numbers
• Conversion between decimal, binary, octal and hexadecimal
Your downloaded stage1.tar file contains the following files:
• filestruct-description.txt: A simple description of the fields that are in your 
struct – their names and type description.
• initialisation-specification.txt: Specifies the initial value for each field of 
your struct. The initial value has to be formatted in a specific way in your source code – this 
may mean that you have to convert one representation to another. See the lab note 
Decimal, Binary, Octal and Hex. Note: It makes no difference to the data that is stored inside 
the computer whether you initialise the field with decimal or the equivalent hexadecimal or 
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octal. However, as an exercise, we require you to make the appropriate type conversions 
and the automarker will check your code.
• expected-output.txt: Stage 1 expected output file. Use the example in this file to 
work out what formatting options to use in printf.
Useful Unix commands
You might find the following Unix system commands helpful.
• cat
• diff
Task
Write a C program that declares your particular data structure as described in the C structure 
description file. Statically1 initialise an instance of the data structure to the initial values as specified 
in the file – use the data formats as specified in the file such as hexadecimal, decimal or octal 
constants. In the main program, print out the data structure using printf formatting to make it 
exactly match the provided sample output file. Note that you may need to use various formatting 
options with printf to control the appearance of the output. You are expected to read about 
printf and work out how to format the data so that it exactly matches the expected output. 
Submit your program for automatic assessment using the lab command. Your program style may
be assessed according to the coding standards in the documents Some Important Comments on Code 
Style and Systems Programming Style which are available on iLearn.
Stage 2: Reading a binary data file and printing it out [3 marks]
In this stage you will read a binary data file in a known format, storing the information into instances 
of a C data structure which you will then print out. This stage develops the following specific skills:
• Reading binary data
• Opening and closing files
• Printing various data types using printf. • Using a simple command-line parameter.
Resources
• filestruct-description.txt: Describes the members of the C data struct which 
correspond to fields in the records of the data file.
• input-*.bin: Sample binary input files.
• output-*.txt: Sample text output files corresponding to the input files.
C language features you may need to know: • fopen system library call to open a file, and a related call to close the file
• fread system library call to read binary data from a file
• sizeof operator in C
• The parameters of main() and how to access the command line parameters
1 Static initialisation means to initialise the whole data structure as part of its declaration, where the field 
values are listed inside curly braces. Don’t write separate lines of code that initialise each member of the 
struct. The automarker looks specifically for the required type of initialisation.
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Useful Unix commands
You might find the following Unix system commands helpful.
• “more” or “less” • diff
• od
Task
Write a C program that reads a file of binary data records as described in the structure description 
file. The program will obtain the file name as a command line parameter (see below). The program 
will read and print all the records in a binary data file where each record has the format described in 
filestruct-description.txt. You already developed code to print out a single record in 
stage 1, so the focus of this stage is reading a binary data file into memory.
The output formatting requirements for this stage are the same as in stage 1. However, it is possible 
that you may need to modify your record printing code – it could be that your printf call worked 
correctly for the single initialised record in stage 1 but it may not be correct for all the data records 
in the files. You should check the output against the expected output using diff, and improve your 
printf statement in whatever way is needed to get the correct output.
Your program must accept one command-line parameter which is the name of the input file. The 
automarker will run your program many times, each time with a different input file name as the 
parameter, and it will compare the output of each run with the expected output. You should do the 
same thing for your own testing.
The fields of the records are stored using the types specified in the data file description. The fields 
are stored packed next to each other in the data file. You cannot read the entire record directly into 
a C struct in one call because C inserts additional unused space between some of the fields in the
struct (this is called alignment padding; we will discuss it later in COMP2100 lectures)2
. You must 
read the data record one field at a time. It is suggested to use fread to read each field.
Each record that you read should be printed out as text. Your output should exactly match the 
sample output files.
Remember that coding style is important: use good modularisation, and use header files 
appropriately. Your program’s style may be assessed according to the coding standards in the 
documents Some Important Comments on Code Style and Systems Programming Style.
Submit your program for marking using the lab command. We may use additional data files for 
testing, including files that are larger than the samples provided to you.
Stage 3: Sorting a binary data file [3 marks]
In this stage you will sort files of binary data in a known format. This stage develops the following 
specific skills:
• Reading and writing binary data files.
• Opening and closing files.
2 The C compiler has a special way of creating structs that are packed, but this is a non-standard extension and 
the automarker does not accept programs that use it.
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• Working with pointers to structures.
• Memory allocation, dynamically sizing an array.
• Using system library routines (specifically, a system library sort routine).
• Writing code to compare structures with a lexical sort order.
• Using a function pointer in C.
Resources
• filestruct-description.txt: Describes the members of the C data structure which 
correspond to fields in the records of the data file.
• filestruct-sort.txt: Specifies the sorting order.
• input-*.bin: Sample binary input files.
• output-*.bin: Sample binary output files corresponding to the input files. The output 
files contain the same data as the input files, but the records are sorted.
C language features you may need to know: • fwrite system library call to write binary data to a file
• qsort system library call to sort data
• Memory allocation, and freeing memory
Useful Unix commands
You might find the following Unix system commands helpful.
• od
• cmp
Task
Modify your program from stage 2 so that it reads the input file (parameter 1), storing all the records 
into a dynamic array in memory. The program should then sort the data records and write the 
output file (parameter 2) in sorted order. The automarker will test your program by running it many 
times, each time with a different input file name and an output file name, and it will then compare 
your output file with the expected output file.
Use the Linux library sort routine qsort to perform the sorting. Use the Unix manual (section 3) to 
find out how to call the qsort library routine. Hint: you must write a comparison routine that can 
compare two structures according to the sort order specified for your lab.
Your program will need to store all the records in memory in order to sort them. The program will 
allocate a dynamic array of structs (or some other data structure), and read the data file into the 
array. You do not know how large the file may be, so you must accommodate different file sizes. 
Here are two possible approaches (there are others).
1. Dynamic sized array: Allocate an initial array of some size (e.g. 100 records) and then if 
(while reading the file) you find that the array is not large enough then use realloc to 
increase (e.g. double) the size of it. Realloc allocates a new larger array in memory and 
copies the data from the existing array to the new larger array, before freeing the original 
array. Repeatedly doubling the size allows you to accommodate arbitrarily large data files 
without copying the data too many times. See the Unix manual pages for malloc and 
realloc.
2. Compute the number of records from the file size: This is a systems approach that will 
require some reading to find out how to achieve. There is a system call stat that can tell 
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you the total number of bytes in a file. There are also other ways to find out how many 
bytes are in a file but you should NOT read the entire file just to find out how big it is! Your 
file description gives you the information about how long each record is, so you can 
compute the number of records in the file from the number of bytes. You can then allocate 
an array of struct to the exact correct size using malloc. See the Unix manual pages for 
stat and malloc.
After sorting the records, write them out in binary form. It is suggested to use fwrite to write 
each field individually.
Students aiming for D or HD grade: It is more efficient to sort an array of pointers to the 
structs than to sort the structs themselves, because it is cheaper to move pointers than to 
move entire records. Therefore, top marks are awarded for sorting pointers. However, it is 
suggested to first sort the array itself and then implement pointer sorting if you have time.
The output files must exactly match the sample output files provided.
Remember that coding style is important: use good modularisation, and use header files 
appropriately. Your program’s style may be assessed according to the coding standards in the 
documents Some Important Comments on Code Style and Systems Programming Style.
Submit your program for auto marking. We will test your program on additional sample files that 
have not been provided to you.
Lexical sorting
The records are to be sorted according to the values in various fields of the records. The sort order 
specification lists the fields that should be considered, and for each field it specifies whether that 
field is sorted in ascending or descending order. If you are familiar with sorting in Excel, this works 
similarly.
For example, consider the following simple text file, shown with line numbers. The first line is the 
header line that gives the name of each member of the record structure.
1. horse, cat, paper, train
2. 3, word, 1.4, 1
3. 4, wood, 1.4, 1
4. 1, word, 1.7, 0
5. 2, word, 1.5, 0
Suppose that this file is sorted in the following way: First, by train in ascending order, then by cat in 
descending order, then by paper ascending and finally by horse descending. The data to be sorted is 
lines 2 through 5. Examining the last column (train), lines 4 and 5 have the value 0 whereas lines 2 
and 3 have the value 1. Therefore, lines 4 and 5 will be sorted before lines 2 and 3. Now, comparing 
lines 2 and 3, which have the same value for train, the values for cat are different. Sorting these 
records by the field cat in descending order, “wood” should come after “word” because the sort is 
reverse of alphabetical, so record 3 is to be sorted after record 2. Finally, comparing records 4 and 5, 
they are the same for fields train and cat, but differ in the field paper which is to be sorted 
ascending. Record 4 is therefore sorted after record 5. 
The final sorted text file is:
horse, cat, paper, train
2, word, 1.5, 0
1, word, 1.7, 0
3, word, 1.4, 1
4, wood, 1.4, 1
Note: You are expected to use a system library sorting routine, not to write your own sorting 
algorithm.
Stages 4 and/or 5: Reading and sorting an unknown data format
[3 or 4 marks]
In the final stage(s) you will reverse engineer an unknown file format containing the same data fields 
that you are familiar with but stored using different representations. These stage(s) develop the 
following specific skills:
• Recognising binary data formats
• Interpreting and converting binary data formats
• Exploring binary files with dumping tools
• Reading and writing binary data files
• Converting data from one format to another
Options for your final stage
You have the choice of which stage(s) to attempt to complete this assignment. The following are 
suggested guidelines, but the choice is entirely yours.
• Most students should complete stage 4 as the last stage of this assignment. This option is 
the easiest option. You can earn at most 3.0 marks for stage 4. You can still achieve a very 
good total mark for the lab.
• Students aiming for HD grades may choose to skip stage 4 and complete stage 5 as the last 
stage of this assignment. This option may be the most difficult option. You can earn at most 
4.0 marks for stage 5.
• Students aiming for D or HD grades may first complete stage 4 and then attempt stage 5 as 
the last stage of this assignment. This option is the most work because the input files for 
stages 4 and 5 are completely different. Stage 4 is marked out of 3.0 and stage 5 is marked 
out of 4.0, but your final mark will only include either your stage 4 mark or your stage 5 mark 
– whichever is greater. For example, if you complete stage 4 and earn 2.9 marks and also 
earn 3.5 marks for stage 5, your final mark will include the 3.5 marks for stage 5 but not the 
2.9 marks for stage 4. On the other hand, if your stage 4 mark was 2.9 and your stage 5 
mark was only 2.2 then your final mark would include the 2.9 marks earned for stage 4 but 
not the 2.2 marks for stage 5.
You can download both stages using the lab command and then decide which stage you want to 
attempt first. You can change your decision at any time, but the structures of stages 4 and 5 input 
files are completely different so there will be additional work involved if you work on both stages.
Copyright 2020 Macquarie University.
Resources
• C structure description
• Data file description
• Sort order specification
• Stage 4 or 5 sample input and output files. The output files contain the same data as the 
input files, but the output files are converted to the original file format. For stage 4, the 
output files are not sorted – this makes it possible to award partial marks if your program 
correctly converts only part of each input record. For stage 5, the output files are sorted, 
and correct sorting requires correctly converting all the fields of the input records. • Debug output files to assist with stage 4. These files contain the text version of the output 
files. You should be able to produce the same files by running your stage 2 program over the 
binary output files, so these files are provided only as a convenience.
Other information you may need to understand: • Binary and hexadecimal representation of floating point numbers
Useful Unix commands
You might find the following Unix system commands helpful.
• od
• cmp
Task
Study the provided sample data files. The input files are binary files in a new file format, while the 
output files are in your known file format (and, for stage 5, the output files are sorted). Your first 
task is to identify the input file format by comparing the information contained in it with the 
information contained in the sample files. Fortunately, there are some small files provided which 
will make it a lot easier to work out what information in the input file corresponds with what 
information in the output file. 
You will need to spend some time examining hex dumps (and possibly other dump formats) of the 
sample input files and comparing the information in the bytes with what you might expect to find. 
Feel free to use whatever tools you can find to examine the bytes in your files. The input files and 
output files contain the same data values, but the binary formats of individual fields are different, so 
you are looking for the correspondences between the data values in two files. For example, a 16-bit 
signed integer in your original file format might be represented as 32-bit unsigned or as a floating￾point in the new file format. 
Hint: On iLearn, there is a separate document Hints on Reverse Engineering a Data File
which provides helpful hints and suggestions for completing stage 4 and/or stage 5 of this 
lab assignment.
Once you have identified your input file data record’s format, modify your program from stage 3 so 
that it can read a binary file in the new file format. As each record is read, convert the data into the 
correct form to store in your C structure. For stage 4, your program will then output the data as an 
unsorted binary file in the original file format. For stage 5, your program will sort the records and 
output a new sorted binary file in the original file format. For full marks, the output files must 
exactly match the sample output files provided, and your program must work correctly on additional 
test data that we do not provide to you. For stage 4, if you cannot work out how to convert a small 
number of fields of the input file, you can still earn partial marks by correctly converting the other 
Copyright 2020 Macquarie University.
fields, and simply outputting zeros in the unconverted fields; however, this approach would not 
work for stage 5 because the files are sorted.
As in stage 3, use the command line to obtain the file names for the input and output files. 
However, in this stage, the input file is a binary file in the new data file format, while your program 
must write the converted data to the output file named on the command line.
Remember that coding style is important: use good modularisation, and use header files 
appropriately. Your program’s style may be assessed according to the coding standards in the 
documents Some Important Comments on Code Style and Systems Programming Style.
Submit your program for auto marking. We will test your program on additional sample files that 
have not been provided to you.
About the New Data File Format
The new format input data files will contain the same information as the original format output data 
files, but the records of the input files are not sorted. If you are attempting stage 4, the order of the 
fields in each record will be the same as in the original format. On the other hand, if you are 
attempting stage 5, the order of the fields in the records will be different from the original format. 
This makes stage 5 more difficult than stage 4 because you have less knowledge of the unknown file 
format. Also, stage 5 is made more difficult because the output files are sorted.
The data formats of individual fields can be different in the new data format compared to the 
original data format. In particular:
• Numeric fields can be represented as any of the numeric types: signed or unsigned integers 
in 8, 16 or 32 bits; float or double. Note carefully: This means that an integer type in the 
original file format may be represented as floating point in the new file format, and also that 
a float in the original file format may be represented as an integer in the new file format.
• Booleans can be represented in 8, 16, or 32 bits, or several Boolean fields can be packed as 
specific bits in a field of 8 bits.
• Strings can have a different length and characters can be converted to strings in the new 
format.
In cases where a field has a different numeric type in the new format, we guarantee that the sample 
data values present in the input and output files will semantically correspond (i.e. they will have the 
same meaning). For example, if the input file has 16-bit signed integers but the output file has 8-bit 
unsigned integers then the sample data values for that field will all be positive values in the range 0 
to 255, since these values can be represented in both 16-bit signed integers and 8-bit unsigned 
integers. As another example, if the input file has 8-bit signed integers and the output file has 32-bit 
unsigned integers, then the data values for that field will all be positive values in the range 0 to 127, 
since these values can be represented as both 8-bit signed integers and 32-bit unsigned integers.
Copyright 2020 Macquarie University.
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