package tictactoe;
public class TicTacToe {
private char[][] board;
private int turns;
public TicTacToe() {
board = new char[3][3];
turns = 0;
for (int r = 0; r < 3; r++) {
for (int c = 0; c < 3; c++) {
board[r][c] = ' ';
}
}
}
// Methods
public boolean isWinner(char p) {
return false;
}
public boolean isFull() {
return false;
}
public boolean isCat() {
return false;
}
public boolean isValid(int r, int c) {
if (0 <= r r <= 2 0 <= c c <= 2) {
return true;
} else {
return false;
}
}
public int numTurns() {
return turns;
}
public char playerAt(int r, int c) {
if (isValid(r, c)) {
return board[r][c];
} else {
return '@';
}
}
public void displayBoard() {
System.out.println(" 0 " + board[0][0] + "|" + board[0][1] + "|" + board[0][2]);
System.out.println(" --+-+--");
System.out.println(" 1 " + board[1][0] + "|" + board[1][1] + "|" + board[1][2]);
System.out.println(" --+-+--");
System.out.println(" 2 " + board[2][0] + "|" + board[2][1] + "|" + board[2][2]);
System.out.println(" 0 1 2 ");
}
// Modifiers
public void playMove(char p, int r, int c) {
}
}